The story behind Hyphe starts with Birder, a lonely guy who is tired of people's lies and increasing personal distance. As an attempt to counteract, he creates the platform Hyphe and eventually becomes the self-appointed head of the network. He watches and judges every interaction, he guides and he comments – and finally reveals his truth behind the mask.
The overall design challenge was to convert the story into a 90min lasting online game that viewers/players should experience on their private computers at home. Since radical openness and honesty were the essences of Hyphe, the viewers needed to be encouraged to act truthfully. On top of that, the quality of all interpersonal relations should be generatively visualized in real-time. The look and feel of the game was supposed to tie in with the aesthetic approach of the main character, Birder.
To kick-off the implementation of the game, we led the team of Hyphe through a design sprint. Together we defined the goal of the game – persisting in radical openness. We structured the game into phases and integrated featured that would guide the players to the ultimate goal.
In May 2020, actor Saladin Dellers and the team of Onlinetheater.Live performed the interactive game Hyphe ten-times including a sold-out premiere. While it was planned a long time, the experience of a new digital theater was a perfect fit in times of the global Covid-19 pandemic. The Frankfurter Allgemeine, the Swiss newspaper Der Bund and others were reporting about the outstanding performance and the unique and ever-changing live experience.